Frustratingly unfair...
Even though I should take it into consideration that you finished this project in a mere three days I just can't help it but to be the unpopular nagger.
Controls:
The controls are just bad. There shouldn't be the question "if" I want to pick up single items like tools. When I click these items he should just pick them up. The same ad in breaking rocks. If I only have one choice don't force me to click a second time to approve my actions. It hurts because of the time you just don't have for clicking a few times. Shortcut buttons would have helped. Also that I have to constantly click to make my guy move is just plain annoying at this day and age.
Gameplay:
While I do like the idea of survival games this game just hits rock bottom. While you force the player to take fast an accurate decisions you don't support the him at all. It's like giving the player all the tools he wants only to flip the finger at him while screaming: "You've got to play the game the way I want!"
There is basically "no" room for mistakes. The game is punishing and unforgiving. It pretends it gives me a lot choices but hinders me at any given situation and moment. That's just bad game design.
Oh, and just in case someone sees himself in the need of being apologetic: I played games like Demons Souls and while this game wants to see me dead, it never felt unfair and so frustratingly restrictive.
Sound:
Good. Nothing outstanding here. Nice music and funny dialog, even though clichéd. The constant nagging of my little survivor just annoyed the hell out of me.
Graphics:
Nothing new here. Lovable and funny. Even though I would have preferred less dicks on the screen.